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Anytime algorithm : ウィキペディア英語版
Anytime algorithm
In computer science, an anytime algorithm is an algorithm that can return a valid solution to a problem even if it's interrupted at any time before it ends. The algorithm is expected to find better and better solutions the more time it keeps running.
Most algorithms run to completion: they provide a single answer after performing some fixed amount of computation. In some cases, however, the user may wish to terminate the algorithm prior to completion. The amount of the computation required may be substantial, for example, and computational resources might need to be reallocated. Most algorithms either run to completion or they provide no useful solution information. Anytime algorithms, however, are able to return a partial answer, whose quality depends on the amount of computation they were able to perform. The answer generated by anytime algorithms is an approximation of the correct answer.
==Names==
An anytime algorithm may be also called an "interruptible algorithm". They are different from contract algorithms, which must declare a time in advance; in an anytime algorithm, a process can just announce that it is terminating.〔Hendler, James A., ''Artificial Intelligence Planning Systems'', 1992〕

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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